best class for annette maddeningphoenix police chief salary

Were they good in your build? What Defense and Resistance? Wow, very interesting progression here and this does sound powerful. But what about Wyvern Lord? Stealth also lets him take really aggressive positions to take out back line threats and/or siege weapons/tomes. Early: Damage- Going to be using the format Graveless did since it's easy to read and goes through everything. TanatatKnight Golden Deer 2 yr. ago For Ashe is a little more work but oh God it was worth it for him I made him a Sniper but the order that I followed was (Fighter, Brigand, Archer, Sniper) Brigand is important as it helps giving Ashe the strength that normally he would not have. But it's also an example of looking at characters in isolation. At the credits, her kill count blew Dimitri(the next highest) out of the water. In Maddening enemies tend to branch into two categories - enemies that aren't hard to double (between 0-25AS from Ch. Finally, I did complete most of the DLC (blue) quests when/if they seemed worthwhile. Gave her an accuracy ring and she will even land Dead Eye most of the time allowing her to OHKO Pegasus Knights in Ch 12; dance and repeat. But honestly it's fine just keeping her in paladin/cavalier. Solid throughout and honestly since Thief class shes been extremely strong and gets hit very little. No, I'm not high. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. And if you plan to split time between classes in a tier, you can split the levels accordingly. Best class option for Annette is dark knight as it gives her the most movement for dance gambit/rallies while still providing some magic utility. Thanks for your input, everything you said, and in particular this point will be good for me to keep in mind as I continue to progress. Obviously rally is still super useful especially against tougher enemies or to boost one of my weaker units. What I meant is that the fact Maddening can beat solo, suggests that you don't necessarily need to optimize your entire team to beat Maddening. Pretty standard here, decided to go Bishop for double warp since she doesn't really gain anything from warlock. Felix: Fighter > Brawler & Brigand > Grappler. Tanks are units who I felt comfortable exposing to 3+ enemies during enemy phase. He wound up worse than Felix, comparable to Mercedes's physical bulk.Felix -https://i.imgur.com/0xEwKz0.jpg. As everyone got stronger, rally becomes less important and she's become more powerful as a mage so I switched to a Caduceus staff when I got it, range problem solved. Noble -> Fighter -> Brigand -> Wyvern Rider -> Wyvern Lord, Noble -> Monk -> Mage -> Warlock -> No master class, Noble -> Monk -> Mage -> Warlock -> Gremory, Other (if so, then please tell me in the comments below). She was one of my nest unit, doubling everything (I don't play maddening), very high crit ratio. Crusher was good when she wanted to double up close, or use Dust, and Bolt Axe was great for the range. I switched between the Fetters and Kadmos to give her more movement and more Def when necessary. Screenshots might include images of enemies or story-related classes. Owns In both of my BL runs, I did the same for everyone except for Sylvain who was a mage in the first run and a dancer in the second (I did not have a dancer at all in my first run). Opening on a boss with a Wo Dao+ crit allowed Ignatz to take the rest out.Claude, Class Progression: Soldier>Brigand>Archer>Sniper>Wyvern Rider>Barbarosa For the Wyvern Lord path, he would get 5 more levels of Brigand, 10 levels of Wyvern Rider, then 15 levels of Wyvern Lord. Besides Ingrid, all of these seem suboptimal. But as other mages get more utility with their spell lists, Annette's value plummets. If you make Annette dancer, do her rallies take effect when you dance? Its doable but you cannot get B support with him pre timeskip to make it easy. Class Progression: Soldier > Fighter > Armor Knight > Wyvern Rider Hey thanks for sharing your builds @overklok. Late: Benched. And her Faith list is just terrible. Petra was phenomenal the entire game. I could've increased my evade further with an evasion ring and lighter weapon, but instead this allows me a high evade while I have a crit ring and crit weapon equipped for a high crit chance on the counter attack to kill during enemy phase. For most of the mid-game I had her in the Assassin class and this worked wonderfully well for her. Thanks for the insights. Not uncommon for Felix but I certainly haven't seen that often for Dimitri. ALL RIGHTS RESERVED. RNG may come into a little bit, as would potential stat buffs due class stat minimums, but less than you might think. And doesn't get the best high-end power spells like Agnea's Arrow or Hades. I like to use Annette as a Wyvern Lord, so she can make good use of her Hero's Relic, "Crusher" on Azure Moon, or make good use of Bolt Axes outside of Azure Moon. Early: - Lorenz was my 13th unit and I had him trained up to be nearly the same level as the rest of the party but ultimately found more value in having him as an Adjutant to Ferdinand and therefore Thyrsus was freed up. Sometimes one just wants to finish up and move on. I know I fed some of the mag boosters to her, but most of my gardening was spent patching up Byleth, Catherine, and Ingrid's Strength. He had solid Resistance as well, so he was used on occasion to tank a magic attack. Wyvern Lord with bolt axe and lightning axe combat art. Sometimes the devils in the details and why one persons run went much better than someone elses can have a lot to do with the progression path towards the same final class, how they split up instructions, exp, battalions, gear setup, stat boosters, adjutants, how they used them tactically, whether they grinded a lot or not, etc. Gardening benefits were primarily strength or magic bonuses, trying to push whoever was near the Damage line over it. Lindhardt was invaluable up until the end-game where I nearly stopped using him altogether. Builds achieved in NG+ runs might be impossible in an NG run. Bow Knight is good. For Annette I went the classic way to get her being a Gremory (Monk, Mage, Warlock and Gremory), gave her always the better magic staff that increase magic and she was destroying. homework, or independent learning when in-class participation is not possible. Class Progression: Soldier > Thief(for the mastery) > Pegasus Knight > Falcon Knight I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? She does well as a Gremory. Or are you talking about optimization for each specific character? And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. Did great damage, could take a hit or two. Display as a link instead, I've tried it on Maddening NG+, and I'd hesitate to go any further than that. Those look like the generally recommended builds for most characters and sounds like it served you well. What is the best class for Annette? Dark Bishop was not really an ideal class for him but I had no chance of getting his riding skill high enough while also managing to get Reason up to S+ rank to make him a Dark Knight. For awhile, Lorenz occupied her place on the team because I was able to get him much earlier but ultimately decided I preferred another archer over another magic user and Lorenz had the utility of being paired up with Ferdinand for a Mt boost. Early: - Swift strikes op is all I can say. Press question mark to learn the rest of the keyboard shortcuts. I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. If she doesn't turn out, she's also amazing Dancer material with her sword/riding combo. I originally played the game in this order Crimson Flower -> Azure Moon ->Cindered Shadows -> Verdant Wind on Hard/Classicbefore tackling Crimson Flower here on Maddening. Magic attacks typically operate outside of this, allowing for consistent accuracy against most enemy types. You can see it takes the enemy's hit from 30% down to 21% (I guess some rounding is involved?) I found myself without enough healing for the amount of damage taken and she provided noticeable chip that let other peoplekill. Class Progression: Soldier > Archer > Cavalier > Sniper > Bow Knight I opted to drop Raphael back to grappler for Fierce Iron Fist after I got Quick Riposte. Annette as a WyvernLord had more Mag than Gremory Lysithea which explains a lot about why she was so effective. By the way, not sure where you're at right in the game right now, but equip Swordbreaker on Dimitri and give him an Evasion/Speed Ring along with a variety of lances (Iron+, Silver+, Killer+, etc.) Lightning Axe with a Training Axe was enough for non-magical enemies, those it wasn't either got Bolt Axeor Lightning Axe + Killer Axe(poor Hubert, she took him out as the only attack on that map). No only that, but even though the weapon triangle is much reduced in this game it still exists, particularly in Maddening. Her range and canto as Bow Knight allowed her to consistently pick off enemy mages or fliers with crits, or otherwise use encloser when it made more sense. Sylvain had some decent early game bulk and damage. I look at a character and try to find what they're good at and in the case of Annette what jumped out at me was her rally abilities. The above analysis is part of the reason why I started this post in the first place. Felix is actually better as a War Master/Grappler or Sniper on this mode. Felix usually is in my party either as a War Master or Assassin. If you have the dlc, dark flyer is also very good. I have a lot of fun with her as a dancer. Reason Lv5, Black Tomefaire, Black Magic Range +1, Fiendish Blow, Magic +2, Final Lv 35: Highest Stats Mag 35, Cha 28, Battalion: Nuvelle Fliers Corps +7Matk, +5Hit, +10Avo, +7Rsl, +8Cha. Here was mine: Ingrid was really my MVP. The remaining 3+ can be anything with an emphasis on support/versatility to balance the team and be ready for any situation. Press question mark to learn the rest of the keyboard shortcuts. She is pretty strong as a Wyvern Lord, but her low strength stat seem to make her pretty weak when it comes to physical attacking. Dedue: Lv45 War Master. Especially because brigand leveling will give her important stat boosts. I just beat my first Maddening NG last night on the BL route as well. Very interesting team you've got there. She is no longer fast enough to double anything that other mages can't double, and tends not to have enough Mag to OHKO (I actually found this happening consistently in late Part Itoo - perhaps your Annette is Mag-blessed?). Annette Wyvern Lord works decent. Working on heavy armor so he can equip Aegis Shield with little speed penalty later. ______________________________________________________________________________________________________________________________________________________________________________________. I actually looked at dark flier for her and was disappointed by the amount of damage her spells did compared to Lightning Axe. It came from laziness mostly for Dimitri. I did Crimson Flower and Verdant Winds runs before Maddening came out and was looking for a greater challenge in my first Blue Lions run. And she doesn't get any useful attack spells like Seraphim or Luna. I don't use this combo too often but it can come in handy in situations like this when the only thing I want to do this turn is to bait. She can cast Rally Strength/Speed on any single ally within 9 tiles, and Canto away afterward. Bernadetta (dedicated bow user): Archer > Sniper. Anything you feel is important/relevant or just want to mention. Mid: Damage Her Reason list isn't even that bad, it's just not 'core mage' material (and it needs to be on someone with higher Mag growth than Annette, due to the low Mt of wind spells). Shamir: Lv46 Sniper. 2 Wyvern Lord. When I first played through Blue Lions, I recruited Dorothea and made her my dancer. Ah, another good point to keep in mind. Id rather have her be able to use her plethora of spells than just one weapon the whole game. Dancing, Rally, Warp. So using these two builds, you could expect your endgame Wyvern Lord to have about 9.5 more speed than your endgame Paladin. Obviously in this case, Ingrid has received a total of +8 Spd and +4 str/dex/luck. In particular, I held off on recruiting Leonie and Hilda thanks to how their levels and extra growths would work out. Her crit was regularly above 70 when using mostly a Killer Bow+, Crit ring and a high crit battalion. As I did not get her until Chapter 11, Leonierequired a little bit of grinding to get her where I wanted her to be. Late: Damage, Dodge Tank Some characters I went out of my way to grind supports with during meals in order to recruit them, others I gotonce my stats were higher enough because more paralouges is useful. Late: Damage/Warp. Are tournament prizes a once/month thing? There is a lot of discussion on what is the best build for a unit, but the best might not always be what a player is looking for. Even Leonie, who was incredibly def blessed and my only unit with significant def,crumpled thanks to 60+ Attack with 40+ AS coming in. Catherine -https://i.imgur.com/7CwiAev.jpg, Class Progression: Sword Master > Assassin> Mage > Mortal Savant > Sword Master I used Hapi as a Dark Knight on Hard and really loved her but on Maddening Gremory is probably best so she has double Warp. Sylvain: Lv45 Paladin. Choose Based on Abilities and Stats Three Houses' Maddening mode is an extremely difficult mode made for the die-hard fans of the series. Support:Has some sort of useful non-combat ability. (Also I helped him with some Str boost) then after Brigand mastery you get Death Blow which is nice as it gives you extra 6 strength when you initiate combat. A list of best classes for each character in Fire Emblem: Three Houses. Late: Healing, Magic Tank, Damage- I believe +4 speed means +4 chance to evade, no? Class Progression: Brigand(mastery skill) > Wyvern Rider > Wyvern Lord Annie Heminway, editor, teaches grammar, creative writing, translation, African cinema, and classic and Francophone literature at the SCPS of New York University. Sniper > Bow Knight on maddening, Ferdinand is hard to recruit. Frankly I think if a character is that strong early on but suddenly becomes poor towards the end it would be poor design from the developers. So that's why people might suggest to do specific things so that your characters can excel. intelligence, biting wit, maddening judgments, and complete unpredictability. How did you use each character, did they fill a specific role in your team? Must I be in Black Eagles to take the Church route. FE3H with Worst Classes on Maddening- Season Two Premiere- Blue Lions - YouTube 0:00 / 49:28 Intro FE3H with Worst Classes on Maddening- Season Two Premiere- Blue Lions 12,395 views Jul 30,. I found it useful, but I utilized her as a hit and run unit with PBV more. I ended up investing heavy into swords for Wind Sweep and I don't regret it. Which class should Annette be In a golden deer maddening run? End: Damage Besides that, this feels like a pretty normal build for her. Parked both her and Dimitri in the trees reachable from Turn 1 where they sat and killed enemies who approached, dodging most attacks. The upshot is that for these two builds, the difference between the classes isn't that huge in most stats. Lysithea -https://i.imgur.com/rvPLFhP.jpg, Class Progression: Mage >Mercenary(mastery skill) > Warlock> Gremory I have screenshots of each character on the final map but none from before that point. You cannot paste images directly. That said Paladin is not bad by any means. I felt that I needed to get her to be my dancer so she'd survive turn 1 of her paralogue (sword avoid 20) which did help a lot. At some later maps, I didn't even field Dorotheaand she was replaced by Jeritza or Leonie instead. The same can be said for NG+ games compared to NG games. Then back to Brigand until he could become a Sniper. Recruited Catherine as early as possible and she didn't disappoint. This is important because his bulk was awful. This seems in line with what @haarhaarhaar was saying. I tend to play very aggressively and quickly. Annette is totally usable early because of her Rally abilities on Blue Lion runs, and during that time she's an adequate mage. One of the only units able to take multiple this for a long time, but this wasn't as useful on Maddening when thieves with pass were all over the place or archers shot over him. Had I not wanted the +20 avo for Petra, I would have made her a Dancer because the Meteor link was invaluable. In writing about Hitchcock, Welles, Bergman, Truaut, Bresson . Annette is, no joke, best as a Wyvern Lord. Hilda! At their best, they have established cinema verite, mastered literary filmmaking and film noir, invented the New Wave, . That's about it. The only big exception here is for units that stop at Advanced classes for a given playthrough (e.g. I will start by addressing the context questions and then move on the the builds for each of the characters as well as the progression path I had for them. Just another site best class for annette maddening Cookie cutter wyvern build for Hilda. Hilda! She can easily take the Cadeceus staff for herself since none of the other Lions particularly care for it and she appreciates the extra speed and mobility of the class. Mid: Physical Tank DK is probably better late game, but for the rest of the game she really wants a flying class so she has the movement to take full advantage of her amazing rally utility, "I don't want fear for a future, that may not even come, to stop me from acting today.". Can you save scum certification exams or is it hard locked whether you pass or fail on a given day or not? If you built a character in some uncommon way, maybe showcase the character's build with a few screenshots of what they're capable of or how you used them in battle. baldwin county board of education jobs / north korea and norway are separated by one country / north korea and norway are separated by one country Bolt axe Annette is so cool! Annette is frowned upon as a mage not because of her stats, but because of her spell list. But, at least Annette doesn't have a weakness in either Riding nor Lances. Master Mage while training axe/flying, then go Wyvern Rider at Level 20. Even with Wyvern Rider/Lord base strength, Annette's going to be taking a pretty significant AS penalty for using the weapon and her speed isn't fantastic to begin with. The most fun build ever. I took her through the Valkyrie training to get Uncanny Blow for the 30+ Hit which meant she never missed an attack afterwards. Early he struggled the most, but once I was able to get Death Blow from Brigand, he was able to do very well. She can fly around and rally and it has more power than her spells. 18 14 comments Best Add a Comment MattLocke 3 yr. ago She's pretty flexible. It'sa fair point that on NG runs in particular, you should be looking to maximise the effectiveness of each unit in the context of their house, which means that Annette should be one of your go-to magic attackers until at least Ch. And downright maddening, at times. Good speed and dex means he gets powerful double hits, and his crest triggers quite frequently. I used it to contain Ladislava in Ch 12 while I took care of other enemies. This one unlock turned her into an enemy phase machine during the first few chapters who could take on either physical or magical enemies, laugh off their damage, and either kill or come close to it. She does well getting her to Wyvern Lord swinging a Bolt Axe. Their main enemy will have a heavy focus on magic units and as I understand it, the end game will be full of mages. To both appreciate those efforts and hopefully help more people enjoy and potentially benefit from them. But anyway, even amongst standard builds, there's still some variety and depending on which post/comments you read you might not get that impression. Join along as we discuss these titles for Fire Emblem on the Nintendo Switch! I don't think have different characters peak at different times is necessarily bad. You have most of your diversity and need to build up a team capable of handling endgame. There's a 15% growth rate difference in magic between most of the magic classes and the wyvern classes, so you'd be losing out on some amount of raw magic power. can i drink water between suprep doses. Would you do something different to improve your build? The benefit in the past to the build was that it was one of the few ways you could get good magic damage on a mounted unit. All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! I ended up using him as another dodge tank and utilizing his battalion and encloser to lock down enemies that I couldn't deal with on that turn.Hilda. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. 19-20) and enemies that will normallydouble any of your party (AS in the late 30s and up). However, I thoroughly enjoyed having Hubert on the team and he outpowered Lysithea the entire game, even without Frozen Lance. An inspirational, peaceful, listening experience. Catherine: Lv44 Swordmaster. Backup characters: Shamir (Sniper), Lysithea (Warlock), Hubert (Dark Mage > Warlock), Adjutants: Manuela (Heal), Hilda (Guard), Raphael (Guard), Shamir (Follow-Up), Lysithea (Heal), Hubert (Follow-Up). I've not much else to say about Ferdinand as his role was not very diverse. Press J to jump to the feed. Early: Damage For the Paladin build, he would get 5 levels of Cavalier, then 25 levels of Paladin. I did utilize repo on all my fliers which made some parts (Manuela paralogue specifically) very easy. I would have benched her, but the others were even less useful and she wasn't a liability, could even one round with brave weapons. Examines differences in taste between modern French classes, discusses the relationship between culture and politics, and outlines the strategies of pretension. I thought it would be nice to have examples of teams/builds that people used as they beat the game and for those examples to be easily accessible. Is it useable? Second path listed but add Dark Knight after Warlock. Say, if I make Hilda an archer at level 20, and by the time she masters the archer skill (the +20 aiming) she would've raised at least 5 levels as a archer, not a brigand. I prefer lord. Also, while I was planning my game at the start, I wanted an idea about what to expect in terms of end game character levels and stats, or even for mid-game. End: Support, Dorothea is a great dancer with a decent spell list. Ashe also isn't a terrible pick for Dancer, as he's around for Chapter 13. If people want to share those builds then by all means, I'll add those to the list and just indicate NG+! I think I'd rather go for Dark Knight, so that I can make Mercedes my Gremory. The game itself was also split into phases with very distinct challenges for me. DLC use was odd. Ingrid in particular needs to immediately get into an advanced tier class at level 20 in case her strength is lagging to shore up her strength. I also recruited each of the Ashen Wolves with the primary purpose of accessing their Paralogues for their fantastic battalions. can i drink water between suprep doses. Hapi can also stay Bishop. Dedue was a godsend early on. I considered giving him my March Ring to help his movement issues but ultimately gave it over to Leonie instead so she could help chase down fliers. I don't know why people say she's a weak mage, she can ORKO most enemies in my run but I haven't reached the end yet.

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best class for annette maddening